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Solo Legends Treasure Hunt #1

Other Solo Legends Games

Solo roleplaying gamebooks. Roll the die, make your choices, and live with them.

Cover of Elderspire

Solo Legends Book 1

Elderspire

Remember Choose Your Own Adventure? This is what it grew up to be. The Grayfall is coming to Elderspire, a plague of ghosts that marks the living and hollows the dead. Choose your hero (Wizard, Cleric, Knight, Paladin, Ranger, Druid, Rogue or Bard) and live a complete story written for that class alone. Every choice branches the tale, and every roll seals a fate. Eight campaigns, about a million words, 80 possible outcomes.

Cover of Gallows Wind

Solo Legends Book 2

Gallows Wind

The wind knows your name. It just hasn’t said it yet. In Mercy, a played-out silver town in the high desert, an old cottonwood on Nameless Hill speaks names when the wind moves through it. Once, and you tell yourself you imagined it. Three times, and the town starts measuring you for a box. Ride in as the Saloon Girl, Bounty Hunter, Gunslinger, Sheriff, Gambler, Outlaw, Homesteader or Native Scout. Eight complete adventures, over a million words, 37 endings.

Cover of The Naming Dark

Solo Legends Book 3

The Naming Dark

The ship knows your name. Now it’s saying it out loud. Two hundred years into its voyage, the generation ship Evensong has started speaking. First it notices you. Then it addresses you. Then it knows you, and the ship never unnames. Eight classes, eight completely different stories, from the Listener at the array to the Reclaimer who renders the dead back into the ship. Over a million words, 48 endings.

More Solo Legends adventures coming.